Lewis Kennedy
Environment Artist/ 3D Modeller
I am currently studying to become a 3D Environment Artist in the course Computer Games (Art & Animation) Glasgow Caledonian University.
I am skilled with a variety of different software’s needed for the creation of game assets, 3DS Max, Maya, Mudbox, Substance Painter, Houdini, and Unreal Engine 4, as well as several other useful software’s Adobe Premiere Pro and Sony Vegas.
I specialise in stylised asset creation and large scale environments with over 3 years of study on 3D modelling.
Even though my main focus is 3D Environment Art I am also capable of designing and modelling characters as well as creating moderately detailed rigging, I can also work on animations when necessary.